![]() ![]() ![]() Now the changing rate can be modified, the rate stack with theĪdd also a wrap-age thing so that they can be rejuvenated age cycle.ģ2 bit table for ce 6.6+ using mono feature, the game seems still buggy may hang just by changing focus. They have a definite Life Span which decrease with tick,Īnd there is age which increase with tick. + add a few more tick manipulation on villagers. Tested a giant map +180x+180 = 200x200 in this version, seems ok. In MENU>table>Lua Engine, executing the script will print an AA script of current setting, edit it to remove some obvious unreadable address and paste it in a c&p aa script (wrap between & ) to conveniently change setting. ![]() WorldSizeAdder now is WorldSizeSetter, minimum size should be around 10. ![]()
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